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Maybe add a path-drawing mode additionally to Bomb and Shooting mode
MainWindow code and structure is ugly and bloated, I tried refactoring and I noticed it would take days and I am gonna let it be and hope I'll do it better next time from the start
Damage Printer
Needs a recode because of fugly code, probably in WPF (Done more or less)
Also remove the extra features outside of damage printing (Done)
Add automatic autoexec creation or extension for the con_logfile command specifically (Done I think)
Damage Printer GUI (Partial Recode, all of these points should be done)
Use console output file from autoexec (con_logfile) (only if .log extension), otherwise put it in, or create the file, if nonexistent
Support closing and opening the game while the program is open
Save selected options in Documents. Settings might be:
Minimum damage to be printed
Also print killed players
Withhold double console output
Print amount of shots used
Print more specific terms
Only print when I die
Print in in-game chat
Only print for team
Config-Manager V2 (Maybe switch from WPF to Avalonia UI, not going to recode anything before CS2)
ToDo list in Microsoft ToDo
Recode of the original manager with extra features, maybe a protocol for GameBanana's one-click integration